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Body Bag

A body bag asset I made for HadrianDev and I's game, The Harvest, for The DreadXP End of Summer Bone Jam 2023.

It's been a while since I've participated in a Game Jam, but this is by far my favorite asset that I've ever made for one. I (painfully) enjoyed learning how to tie knots and scouring through my garbage bags for reference.

Lowpoly with textures

Lowpoly with textures

Highpoly. The ropes were modelled in Blender using Curves and the Screw modifier. The bag was made by using a combination of a cloth simulation and sculpting.

Highpoly. The ropes were modelled in Blender using Curves and the Screw modifier. The bag was made by using a combination of a cloth simulation and sculpting.

Wireframe (1430 Tris)

Wireframe (1430 Tris)

Rope Close-Up

Rope Close-Up

Texture Maps

Texture Maps

Other Assets: Bones - Skull (1,222 tris), Rib Cage (3322 tris), Leg Bone (564 tris), Arm Bone (620 tris),

Other Assets: Bones - Skull (1,222 tris), Rib Cage (3322 tris), Leg Bone (564 tris), Arm Bone (620 tris),